That said, I consider The Behemoth's platformer to be good, but falls short of great. If nothing else seems like a good bet, I'll certainly speak up and mention that I had a decent time with Battleblock Theater. To clarify, I dont mean rewatch the opening cutscene, since I know you can do that from the theater in the settings menu. This will be a game-time decision for me, and will come down to what other games are on the bubble. and the narrator does a superb job at narrating the cutscenes of the game. It's not a slam dunk for inclusion on the list, but I won't fight to get it taken off. Read BattleBlock Theater reviews from kids and teens on Common Sense Media. I have, however, played some of the arena modes at a friend’s place and found them to be good, simple fun. Collecting gems in an effort to unlock new prisoners was also a rewarding affair that remained fun throughout my time with Battleblock Theater.Ĭonsidering we were all busy playing games for this Fight for the Top 50 challenge, I unfortunately wasn’t able to test out any co-op play. I also appreciated that even as the levels became more and more challenging, the checkpoint system remained fair and far from frustrating. That said, I did enjoy how the stages gradually became more complex thanks to new blocks and puzzle elements that were introduced. and narrates all the cutscenes alongside reacting to the players actions throughout. Filled with random and absurdist humor, the cutscenes play off of both the narration of Will Stamper and the silly puppet theater-styled animations. In Battleblock Theater, each stage felt like a big box that someone threw a bunch of jumping challenges into with a level editor tool. Alien Hominid, Castle Crashers, BattleBlock Theater, and Pit People. In games like Super Mario 3D World and Rayman Legends, I love the clever themes that tie stages together. What I found was a competent platformer that controlled well, but didn’t feature much of an identity when it came to level design. With the manic narrator out of the way, I was free to get to the platforming action without becoming incensed by the attempts at humor. Luckily, it didn’t take long for me to find the option that permanently shut him up. Castle Crashers was charming and funny, but that was thanks to its visuals and gameplay events, not forced dialogue from someone that sounds like he would be a better fit on an insufferable YouTube video. My first reaction was not positive at all, as the opening cutscene featured a hyperactive narrator and cutscene that was far more grating than funny. Now that it’s getting down to crunch time to debate our Top 50 Games of the Year list, I accepted the challenge from Matt Miller and played a bunch of the game this week. For one reason or another, however, I never got around to playing it near its release in April. As a longtime fan of platformers and someone who really enjoyed Castle Crashers, I was excited when I heard that The Behemoth was working on Battleblock Theater.
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